

One of the things that helped with my interest was installing some of the mods such as hi-rez texture packs, and an nice environmental mod that had added some cool weather and wildlife effects (forget what it was called) - perhaps I was being shallow, but raising the eye candy caused me to keep coming back for more. Finally finished the main quest and eventually played out about 80% of all available quests which is a lot. For some reason, I enjoyed it much more after that year long break. Lent the disc to a friend, then when he gave it back (probably a year later), I started playing it again (I still had my game saves).

It can become boring since many of the areas you quest in are very similar - "yet another cave maze, oh but this one is filled with ghosts instead of goblins". Fonts are smaller, settings can be adjusted in game, user controls are scaled, more info on screen, and the hud is vastly improved. Its goal is to rid the pc version of the horrid xbox interface. I played the game the game for a good while (got my character to about level 19 or so), then got bored and quit. This mod gives the Oblivion UI the most extensive facelift yet. Just very long with a good sized main quest and tons of side quests that you can continue to play even after the main quest ends (unlike FO3).

Click to expand.Oblivion isn't complex at all, nor really deep. It can be used either as an enhanced version of the oblivion launcher\'s data files selector, or as a more advanced mod manager when mods are specially packed into omod files.
